![]() The player harvests gold from gold mines using a non-combat unit, researches technology to build better units and spells, and uses those to gain map control. The game mechanics are remarkably similar to a RTS game. There are also challenges available and multi-player. In skirmishes everything is available, but the player must research them in the game using a simple tech tree. Throughout the story campaign the player unlocks these for use. Each "race" features its own specific units, a building and spells. ![]() The game features three scenarios: Vikings, Aztec and Chinese, each with a different difficulty level. Swords and Soldiers takes the classic real-time strategy formula and refurbishes it into a side-scrolling game.
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